Collusion under Imperfect Price Information
14.126 Game Theory Muha met Yildiz
Model
Infinitely repeated game with n firms
Each firm ma xi mize s disco unted sum of its profit ( )
Stage Game: each si multaneousl y produce q i ;
Price p = P ( , Q ), where
is i.i.d s hock
Q = q 1 +… + q n total supply
Fir m s observe p but not Q .
Perfect Monitoring: = E [ ]
Imperfect Monitoring: each p is possi ble for each Q .
Assum p ti on: Unique static NE: ( q N , q N ,…, q N )
u i ( q ) = qE [ P ( , nq )] – q N E [ P ( , nq N )]
u i ( q i ,q -i ) = q i E [ P ( , q i + ( n- 1) q -i )] – q N E [ P ( , nq N )]
SPE in Trigger strategies
There are two modes: Collusion & War
Collusion:
Each produce q *;
Switch to War if p < p *
War: Each produce q N for T * periods, follo w ed by Co llu s io n
( Q ) = Pr( p p *| Q )
Optimal Trigger strategy under perfect monitoring
p * = P ( , nq *)
Payoff:
v * = u i ( q *)
Incentive constraint: for each q i ,
v * (1- ) u i ( q i ,q* ) + T *+1 v *
Optimal SPE in trig ger strategies:
T * =
q* = arg m ax u i ( q *) s.t. u i ( q *) (1- ) u i ( q i ,q* ) q i
Main Lesson: Punish as hard as possible!
SPE conditions
SPE payoffs :
v = (1 - ) u ( q *) + ( nq *) v + (1 - ( nq *) ) T * v
v
1
1 ( q *) T * 1 ( 1 ( q *))
u ( q *)
SPE condition (I C): for all q i ,
v (1 - ) u ( q i , q *) + ( q i +( n -1) q *) v + (1- ( q i +( n -1) q *)) T * v
( 1 T * )[ ( nq *) ( q ( n 1 ) q *)]
1 ( nq *) T * 1 ( 1 ( nq *))
Optimal SPE: maximiz e v subject to (IC).
( nq * ) < 1. [P rice wa rs ob served with p r obability 1]
T* may b e < [You may not want to punis h as ha rd a s po ss ib le .]
u i ( q i , q *) u i ( q *) i u ( q *)
M IT OpenCourseWare http://ocw.mit.edu
1 4.123 Microeconomic Theory III
Spring 2010
For information about citing these materials or our Terms of Use, visit: http://ocw.mit.edu/terms .